Face movement seize, or face mocap, is the method of recording the actions of an individual’s face and translating them into digital information. This information can then be used to create lifelike facial animations for characters in video video games, motion pictures, and different digital media. Blender is a free and open-source 3D creation suite that features quite a lot of instruments for importing and dealing with face mocap information.
Importing face mocap information into Blender is a comparatively easy course of. First, you’ll want to purchase the mocap information. There are a variety of various methods to do that, however one widespread technique is to make use of a devoted face mocap system. Upon getting the mocap information, you’ll be able to import it into Blender by going to the File menu and deciding on Import > FBX. Within the Import FBX dialog field, ensure that the “Animation” checkbox is chosen and click on on the Import button.