Making use of gravity in Unity is a basic facet of recreation improvement, because it permits objects to fall and work together with one another realistically. To use gravity, you need to use the Rigidbody part, which supplies bodily properties to things and permits them to answer forces like gravity.
To use gravity to an object, merely add a Rigidbody part to it by the Inspector window. By default, gravity will likely be utilized mechanically, pulling the article downward. You’ll be able to regulate the energy of gravity by altering the Gravity Scale property within the Rigidbody part. The next worth will end in a stronger gravitational pull.